In the first half of this year, Stadia & # 39; & # 39;, a cloud game streaming service was released. Unlike traditional PCs and consoles, players around the world are interested in the news that games can be played at resolutions up to 4K, 60 frames per second, HDR and 5.1 surround sound quality, regardless of device performance.
The stadium was launched for the first time in 14 countries: in the United States, Great Britain, Finland, Canada, Denmark, France, Germany, Ireland, Italy, the Netherlands, Norway, Spain and Sweden. Unfortunately, Korea is obliged after 2020, because it is not a country of basic services.
This is a new gaming platform and service from Google, a leading IT company called "Stadia". Ratings of experience groups from different countries have been published to answer the question.
On 20:00, on 20:00, there were four Stadia grades on Metacritic: 0 positive, 8 positive, 25 complex and 11 negative.
First of all, the media that have received positive reviews are: "You can enjoy console games on the move, like mobile games" and "A groundbreaking platform for players without high-performance computers." TechRadar, which achieved the highest score of 80, praised it, saying: "Although fewer games are available than alternative consoles, potential killer platforms and competitive services, Stadia supports 4K HDR."
On the other hand, negative reviews are “ great, but there's no reason to throw away your old computer or console & # 39; & # 39;, skepticism prevails. The reason for this can be attributed to two problems: "small game titles" and "stability".
The current Stadia lineup includes 22 AAA titles, including Assassin & # 39; s Creed: Odyssey, Just Dance 2020, Red Dead Redemption 2 and Tomb Raider. On the other hand, there are up to 600 competing platforms, GeForce Now and 53 for Microsoft's Xcloud, which are still in the testing phase but have more games than Stadia. DEN OF GEEK said: "Even if most AAA games are released, this is something to be ashamed of in this small squad on the first day of release."
In addition, there were problems with the stability of the service during the game when Internet users were crowded. Depending on the environment, graphics and frames will fall and the input racks will appear.
According to media analysis, a speed of 200 Mb / s or higher is required to achieve stable 4K 60 frames per second thanks to Stadia. Even if the best conditions are met, some effects effects are excluded and the texture quality is poor. In addition, there is around 50 ms input delay by default. This is far from Google's announcement: "You can play 4K 60 frames per second games at an internet speed of just 35 Mb / s."
Regarding Engadget: "To succeed, it must work well in the environment in which most people log in. When the neighbors returned home, they had to spend a lot of time delaying their contributions. The resolution continued to drop and sometimes I couldn't follow the screen because the response was slow.
Popular Mechanics also pointed out that "Stiadia is like a service that can be played from anywhere, but because it works properly in a WiFi environment, it may not work well in a real mobile environment," CNET said. Some time has passed. "The stadium is more functional, but unfortunately it doesn't seem to be better."
In summary, each media rating is "negatively large". Media that left positive ratings rated potential rather than service satisfaction, and criticized media that left negative ratings for lower performance than expected, although they are formal services.
Google said it will work to expand the service area and limited functions as soon as it is released. While competing services such as GeForce Now and Xcloud are catching up fast, it's important to see if Stadia can protect the throne of game streaming services.